Finished
Touch and Feel in Virtual and Augmented Reality
About The Project

Goals

Virtual Reality (VR) technologies are rapidly expanding and are being utilized in countless industries including immersive education, training, virtual co-working, manufacturing and design. While VR creates a completely simulated virtual environment, Augmented Reality (AR) works by superimposing virtual objects on top of the real world. As realistic as AR/VR technologies are becoming, they still do not provide haptic (touch) or force feedback to the user. The main objective of this project is to develop a 'glove' that once worn, provides a degree of realistic force feedback upon interaction with virtual objects in VR/AR. The project entails the following: Designing a VR/AR platform within which virtual objects can be introduced. Developing a haptic feedback glove that provides the user with real-time force feedback upon interaction with virtual objects Making sure both software and hardware are aesthetically pleasing, intuitive and user-friendly Conducting user-based studies and analysis for an enhanced user experience (UX)

Challenges

1. Realistic real-time feedback 2. Visually realistic virtual environment 3. Seamless communication between VR and haptic device on finger(s)
Methods
  • Computer Science
  • Graphic Design
  • Computer Engineering
  • Mechatronics Engineering
  • Mechanical Engineering
  • Electrical Engineering
  • Product Design
Academic Majors of Interest
Academic Majors of Interest
  • Computer Engineering
  • Mechatronics Engineering
  • Computer Science
  • Mechanical Engineering
  • Psychology
  • Electrical Engineering

Preferred Skills

  • Unity3D
  • JavaScript
  • Node.JS
  • React.JS
  • Python
  • Full-Stack Development
  • 3D Modelling

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